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◆ Drones2026-05-23· Workflow

A UAV–3DGS–VR Workflow for Scenario-Comparable Immersive Review in Heritage Landscapes

Xintong Li, Wenqi Sheng, Yixuan Tang, Yingwen Yu, Yuyang Peng

原始摘要(英文原文)· Original abstract
Unmanned aerial vehicles (UAVs) are widely used for documentation, surveying, and 3D modeling in the built environment, yet their outputs often remain difficult to reuse for immersive comparison of alternative construction scenarios. This study presents a low-cost UAV-to-3DGS-to-VR workflow for constructing scenario-comparable immersive environments for built-environment review. The workflow combines multi-angle UAV imagery, point-cloud-based geometric anchoring, 3D Gaussian Splatting (3DGS), and Unity-based virtual reality (VR) to transform drone-captured reality into a reusable scene for controlled scenario comparison. The workflow is demonstrated in Middenbeemster, the central town of the Beemster polder World Heritage property. One present-condition scene (M0) and three alternative construction scenarios (M1 to M3) were created within a shared spatial reference. Reconstruction quality was assessed using PSNR and SSIM, and the VR scenes were further evaluated through eye-tracking, head-motion recording, and subjective ranking. The results indicate that the workflow can generate visually reliable and directly comparable immersive scenes from UAV data in this case study. Behavioral and subjective findings showed a consistent pattern, with M1 appearing more compatible than M2 and M3 in this pilot evaluation. The study contributes a pilot UAV-based workflow that links reality capture, immersive scenario comparison, and supplementary behavioral evidence within one process.
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A UAV–3DGS–VR Workflow for Scenario-Comparable Immersive Review in Heritage Landscapes — 科研速览 Science Skim