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◆ Applied Sciences2026-05-23· Computer science

Procedural Mesh Manipulation for Virtual Pottery Simulation with Hand Tracking

Ivan Petrov, Zlatka Uzunova, David Ivanov, Dimo Chotrov, Valentina Taneva

原始摘要(英文原文)· Original abstract
We present a real-time virtual pottery simulation system providing interactive mesh deformation, vertex painting and triplanar texture projection. The system allows users to shape a virtual clay object using natural hand movements captured by a Leap Motion sensor. Two mesh-manipulation approaches are examined: a vertex-based touch simulation that utilizes neighborhood graphs and Laplacian smoothing, and a B-spline-based deformation that enables smooth global shaping. A texturing pipeline tailored to procedurally generated geometry that lacks UV coordinates is also presented. It enables flexible visual customization of the pottery without offline UV unwrapping.
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Procedural Mesh Manipulation for Virtual Pottery Simulation with Hand Tracking — 科研速览 Science Skim