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◆ IEEE Transactions on Visualization and Computer Graphics2025-12-04· Computer science

DynAvatar: Dynamic 3D Head Avatar Deformation With Expression Guided Gaussian Splatting

Wenfeng Song, Zhongyong Ye, Zhenyu Wu, Shuai Li, Xia Hou, Aimin Hao

原始摘要(英文原文)· Original abstract
Generating high-fidelity, expressive, and realistic 3D head avatars remains a fundamental challenge for immersive applications such as virtual reality, gaming, and telepresence. This task requires not only precise modeling of non-rigid facial deformations but also semantically controllable expression synthesis under diverse viewpoints and motion contexts. We present DynAvatar, a novel framework that integrates expression-guided deformation into the 3D Gaussian splatting pipeline to produce photorealistic and emotionally resonant head avatars. Our method introduces two key innovations: (1) an expression-guided Gaussian deformation module that tightly couples geometric displacement with high-level semantic cues, enabling fine-grained and anatomically meaningful facial animation; and (2) a spatial context embedding mechanism that encodes the canonical position of each Gaussian to preserve semantic coherence and spatial consistency during expression generation. Extensive experiments on both controlled and in-the-wild datasets demonstrate that DynAvatar significantly outperforms state-of-the-art methods in terms of visual realism, expression fidelity, and rendering quality.
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