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◆ IEEE transactions on pattern analysis and machine intelligence2026-09-22

4K4D++: Real-Time 4D View Synthesis at 4 K Resolution Using Image-Based Gaussians.

Zhiyuan Yu, Zhen Xu, Haotong Lin, Guangzhao He, Jiaming Sun, Yujun Shen, Hujun Bao, Xiaowei Zhou, Sida Peng

原始摘要(英文原文)· Original abstract
This paper targets high-fidelity and real-time view synthesis of dynamic 3D scenes at 4K resolution. Recent methods on dynamic view synthesis have shown impressive rendering quality. However, their speed is still limited when rendering high-resolution images. To overcome this problem, we propose 4K4D, a 4D point cloud representation that supports hardware rasterization and network pre-computation to enable unprecedented rendering speed with a high rendering quality. Our representation is built on a 4D feature grid so that the points are naturally regularized and can be robustly optimized. In addition, we design a novel hybrid appearance model that significantly boosts the rendering quality while preserving efficiency. Moreover, we develop a differentiable depth peeling algorithm to effectively learn the proposed model from RGB videos. To further boost the rendering speed and temporal consistency, we introduce an image-based continuous Gaussian representation, called 4K4D++, to replace the point clouds for the underlying dynamic geometry. Additionally, we propose an efficient hybrid appearance model that leverages lightweight MLPs instead of heavy CNNs for faster appearance evaluation. Experiments show that our representation can be rendered at over 400 FPS on the DNA-Rendering dataset at 1080p resolution and 80 FPS on the ENeRF-Outdoor dataset at 4K resolution using an RTX 4090 GPU, which is 30× faster than previous methods and achieves the state-of-the-art rendering quality.
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4K4D++: Real-Time 4D View Synthesis at 4 K Resolution Using Image-Based Gaussians. — 科研速览 Science Skim