Exploratory Patterns of Task Difficulty and Visual Feedback in Virtual Reality-Based Upper-Limb Trajectory Training.
Yu Shi, Sophie Dewil, Zachary Marvin, Noam Y Harel, Raviraj Nataraj
原始摘要(英文原文)· Original abstract
In this pilot evaluation of a virtual reality platform for upper-extremity motor rehabilitation, 9 neurotypical participants performed a force-modulated tracking task across 4 trajectory difficulty levels with and without augmented visual feedback; tracking accuracy improved in all conditions, with the descriptive visual-feedback advantage more pronounced at higher difficulty.