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◆ Nature Machine Intelligence2026-03-23· Computer science

Computational framework to predict and shape human–machine interactions in closed-loop, co-adaptive neural interfaces

Maneeshika M. Madduri, Momona Yamagami, Si Jia Li, Sasha N. Burckhardt, Samuel A. Burden, Amy L. Orsborn

原始摘要(英文原文)· Original abstract
Neural interfaces can restore or augment human sensorimotor capabilities by converting high-bandwidth biological signals into control signals for an external device via a decoder algorithm. Leveraging user and decoder adaptation to create co-adaptive interfaces presents opportunities to improve usability and personalize devices. However, we lack principled methods to model and optimize the complex two-learner dynamics that arise in co-adaptive interfaces. Here we present computational methods based on control theory and game theory to analyse and generate predictions for user–decoder co-adaptive outcomes in continuous interactions. We tested these computational methods using an experimental platform in which human participants (N = 14) learn to control a cursor using an adaptive myoelectric interface to track a target on a computer display. Our framework allowed us to characterize user and decoder changes within co-adaptive myoelectric interfaces. Our framework further allowed us to predict how changes in the decoder algorithm impacted co-adaptive interface performance and revealed how interface properties can shape user behaviour. Our findings demonstrate an experimentally validated computational framework that can be used to design user–decoder interactions in closed-loop, co-adaptive neural interfaces. This framework opens future opportunities to optimize co-adaptive neural interfaces to expand the performance and application domains for neural interfaces. Madduri et al. introduce a computational framework grounded in control and game theory to model co-adaptation between users and decoders in neural interfaces. This framework enables a principled design of closed-loop systems that improve usability and personalization.
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